Article 1
.nobr br {display:none} Made this with Corel Painter for Mobile on a Wacom Cintiq Companion Hybrid. Pretty cool version of Painter.
View ArticleHeavy Demon Bust
Heavy Demon Bust printed with the formlabs 1 + Printer..nobr br {display:none} This was printed at 50 microns. The sculpt is about 7 and 1/4 inches tall from base to the tip of the horn.
View ArticleFIEA PRE-VISUALIZATION PLANNING BOOK
FIEA PRE-VISUALIZATION PLANNING BOOK.nobr br {display:none} In PDF Format. This book was complied by a student of mine, Jarrod Pope. We created the book to help aid in the process of building better...
View ArticleAll About Striking A Pose In ZBrush
I made this series for the students at FIEA. It is all about posing your characters inside of ZBrush. First we look at how to use the transpose tools in ZBrush. Then we look at how to pose multiple...
View ArticleHigh Quality Characters In VR Update 1
High Quality Characters In VR - for this project I will be revisiting on of my older characters, the Tortosaur. He is in a decent shapes as far as the model in concerned, most major shapes are created...
View ArticleBaby Alien V002 Sketchfab
I recently went back and re-designed one of my alien creatures that I was making for a VR experience. I wanted to try out Substance Designer and Sketchfab integration. I have to say that I am very...
View ArticleArticle 4
Here is a creature that I designed for one of my VR experience. It started off as a space based theme, but not I am shifting it to an underwater environment. For this piece I was once again using Maya,...
View ArticleHigh Quality Characters In VR Update 2
I am still working on various aspects of modeling of this character in ZBrush. I have pushed some of the results to Keyshot for a quality check. Other work has been done in UE4 working with the HTC...
View ArticleHigh Quality Characters In VR Update 3
Here is a high resolution modeling update. I feel that I am about 95 % done with the high res modeling. The results from ZBrush have been pushed into Keyshot for a final render. Here is a close up for...
View ArticleHigh Quality Characters In VR Update 4
I have finished up all high res modeling on this character. I still like the idea of adding more rope like elements to the design, I added some to his right wrist area and at the top of the belt...
View ArticleHigh Quality Characters In VR Update 5
I'm currently adding some smaller elements to the sculpt in order to round out the design a bit more. Close Up I added some larger rope around the character, some smaller beads on the wrist, and some...
View ArticleHigh Quality Characters In VR Update 6
.nobr br {display:none} Here is a little progress in Substance Painter at the moment.
View Article3D Printed Character Update 01
I created this little guy to teach some of my students how to model in Maya, then push those meshes into ZBrush and finish detailing. I created a special version of the model that is 3D print ready and...
View Articlelate night doodle
I had some time last night to make a little doodle in Photoshop..nobr br {display:none}
View ArticleSome Fun Sketching In Photoshop
.nobr br {display:none} Some Fun Sketching In Photoshop
View Article3D Printed Character Update 02
Printing and Cleaning/Painting The Parts So this was a process, printing for all the parts was done on a PLA Extrusion 3D Printer. The head had some problems under the chin area, so I had to re-sculpt...
View ArticleHigh Quality Characters In VR Update 7
.nobr br {display:none} Here is some of the latest work on the painting on the Tortosaur in Substance Painter:
View ArticleArticle 2
Here is the latest update. I now have all the Substance Painter texturing done now. Now it is time to move it into UE4. I am having fun with Sketchfab so I decided to load everything there as well....
View ArticleArticle 1
Here is a new time-lapse video recorded in ZBrush, main tools used were standard brush, dam standard, claytubes, move brush and various custom brushes with alpha shapes. Music by Xerxes - "Let It Go."...
View ArticleConcerting In ZBrush (Getting Started)
This learning series is geared toward new ZBrush users who have never used the program before and would like to learn quite a few of the sculpting tools along with various ways to create geometry..nobr...
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